top of page

Hello, welcome to my site.
This site is a portfolio site that I designed myself to present my own works to you.
Some works have not yet been processed.
It will be added as soon as possible.

Welcome to OZUNALAN

Banner3.jpg

3D GAME MODELS

These are 3D models I created using Blender and Substance Painter.
They include a mix of environment and prop assets, showing my basic workflow from modeling to texturing.
Each model focuses on clean shapes, simple UVs, and clear material work.

Ekran görüntüsü 2025-01-07 063247.png

Breeze From The Past

An opportunity found in the dark corner of the warehouse. 

x6_edited.png

Black Rose Dagger

  The dagger used by Katarina in the League of Legends Welcome to Noxus cinematic.

nade3.png

Hand Grenades

Hand grenades that are realistic enough to explode

Ekran görüntüsü (6).png

Trader Island

Trader Island case study I created for a game studio. 

dymAT24Eo5Y 00-03-48 TRT Avaz Turanbot ve Kardeş Takımı 18. Bölüm.png

Göktürk Ship

Göktürk is a spaceship designed for use in a cartoon animation broadcast on a television program.

Z64TseEyytM 00-02-16 TRT Avaz Turanbot ve Kardeş Takımı 19. Bölüm.png

Base Laboratory

This base laboratory designed for use in a cartoon animation broadcast on a television program.

Ekran görüntüsü 2025-07-28 134744.png

Amberline GT

A mid-poly concept motorcycle model blending classic café racer aesthetics with modern design lines

Ekran görüntüsü 2025-08-05 234729.png

Low Poly Cartoon Cars

Cartoon style low poly vehicle collection. 

Lobby Pose.png

Luna Patrol

Concept character case study I created for a game studio.

Ekran görüntüsü 2026-01-02 194925_edited

Cake Lover

Concept character case study I created for a game studio.

Banner3.jpg

UNREAL ENGINE SCENES

My work focuses on exploring new technologies in Unreal Engine 5 and understanding what the engine can offer.

By experimenting with lighting, materials, and level setup, I aim to improve my skills and create better real-time environments.

Ekran görüntüsü 2023-08-05 170713.png

Luzern

Inspired by a cafe area in Luzern.
An entertainment area with neoclassical structures at the forefront.

Untitled-7.png

Mission to Minerva

A facility area produced to search for life on a newly discovered planet with the assets produced by the Kitbash company.

NewLevelSequence.0007.png

Fury Last Scene

A scene made to recreate the scene after the battle found in the final scene of the movie Fury.

Ekran görüntüsü 2023-08-21 210700 - Kopya-1-0_edited.png

Need For Speed Legends

Need For Speed's oldest and most legendary cars and the tunnel area in the Underground is a recreated scene.

Untitled-12-1.png

Breeze From The Past

An opportunity found in the dark corner of the warehouse. 

Ekran görüntüsü 2024-12-04 200040.png

Venice

It is a work conducted for a case.

LS_Render.0349.png

Invaded Medieval Village

A scene depicting the situation of a medieva lvillage after an attack.

UNITY GAMES

In addition to the training I received thanks to the Google game and application academy, where I was a scholarship student in 2023, I developed two games, Survival Academy and Symphocycle, during the Game Jam and Bootcamp processes. Survival Academy is an isometric low poly game in which we try to get rid of the island with missions. Symphocycle is a 3D game that includes puzzles and tasks that will introduce players to recycling and sustainability. Level designs and UI design belong to me. Outbreak Defender, which I developed during my master's degree at Hacettepe University, is a zombie shooter game with isometric wave mechanics. Level designs and UI design belong to me.

InGame1.png

Chronomaly

3D environment designs I designed for a horror game. 

Untitled-1.png

Survival Academy

It is played as a student going to the Survival Academy. This academy, unlike the others, subjects its students to a unique exam. This school, which confronts thedifficulties of life with the difficult conditions it sets for each student, gives the player the task of surviving on an island. What the player has to do is to successfully get rid of the island by fulfilling the tasks requested by the academy on this island.

Untitled-1.jpg

Symphocycle

Symphocycle is a fun and educational game that aims to raise awareness about sustainability. Players will have the opportunity to develop their own skills and find solutions while learning about real-world environmental issues.

Untitled-2.png

Outbreak Defender

Outbreak Defender is a wave-themed action game that can be played as a single player and from a third-person camera (isometric). Faced with the rapidly approaching zombie horde, the player, with resources depleted, must complete objectives and clear out the incoming wave of zombies. However, they have to act quickly as walkers are not the only threat around them.

UI DESIGNS

UI designs I created using Photoshop for games I contributed to.

InGame1.png

Chronomaly

Menu and in-game designs I designed for a horror game. 

tı2.png

Trader Island

These were created for a game studio's case study.

Concept designs were made for a purchase menu on an island where a fisherman can make purchases.

Untitled-1.jpg

Symphocycle

Symphocycle is a fun and educational game that aims to raise awareness about sustainability. Players will have the opportunity to develop their own skills and find solutions while learning about real-world environmental issues.

ARCHITECTURAL PROJECTS

Some of the projects I completed during my four years in the Interior Architecture department at Çankaya University. These works reflect my experience in space planning, design development, and visual presentation. They also show how I combine technical knowledge with creative problem-solving.

A7_edited.jpg

Housing Design

It is a housing project of 9 villas to be built on a land in Ankara Beytepe. Minimalism was preferred as a concept.

Image 01.png

CerVision Academy

The project involved transforming CerModern, a former railway factory now functioning as a museum, into an art academy.

Image 24.png

Parametric Hotel

The project is Ulus Bazaar, located in the center of Ankara. A building that can be used as a hotel without interfering with the structure of the remaining mass in the middle of this building is being constructed.

x_5 - Foto.png

Modular Office Furniture

It is to produce ready-to-production furniture that will work in a modularway, including meeting table,desk and cabinet unit to be produced for the office.

PHOTOGRAPHY

Some of the photos I captured both in real life and in-game, along with their edited versions. These shots reflect my interest in composition, lighting, and visual storytelling. They also show how I experiment with color and mood through post-processing.

IMG_4274.JPG

Real Life Photos

Star Wars  Battlefront II (2017) Screenshot 2018.12.19 - 21.20.39.34.png

Virtual Photography

m54.png

Photoshop Edits

OTHER WORKS

These are design projects I completed for various companies and individual clients. They include visual concepts, product-focused designs, and promotional materials created according to each client’s needs. Through these works, I gained experience in adapting my style, understanding project requirements, and delivering clear, functional visual solutions.

kolonkalıp.png

3D Products

DIKEY_KAPSUL.png

AI Projects

BRB Screen1.png

2D Animation

xxwwwwww.jpg

Logo Designs

MAKYAJ KARTVİZİT3.png

Digital Content

Ekran görüntüsü 2024-02-15 180442.png

Certificates

Banner3.jpg

Contact Me

Ankara / TURKEY

Discord  @ozunalan

Thanks for submitting!

bottom of page